Job Openings
VFX Artist
About the job VFX Artist
Job Description
We are looking for a highly creative VFX artist with knowledge of Unreal Engine 4′, VFX system, Niagara VFX and Blueprints
Preferred Requirements:
- Solid Understanding of Particle Systems including concepts of Sprite Renderer, Ribbon Renderer and attributes like Particle Age, Mass, Velocity etc.
- Create and optimize Particle Systems of different nature using Niagara VFX.
- Collaborate with programmers to handle dynamic VFX in game.
- Create custom modules as per requirement to create custom behaviour or get information from game environment using different queries like GPU collision query,
- Debug and profile all VFX systems for performance optimisation.
- Camera Query, GBuffer query, Audio Oscilloscope in Niagara VFX
- Connect Niagara system with blueprints or collaborate with Programmers to do so
- Ability to create custom flipbook textures using Embergen, Houdini, MAYA, Blender or any other technique and software of choice.
- Good grip on Unreal Engine material system to create materials for use with sprites, meshes, Ribbons
- Basic modelling skills and UV unwrapping
Skills & Experience
- Hands on experience creating particle systems for video games
- Extensive experience with the Niagara Particle Engine
- Extensive experience with Unreal Engine Blueprint Graph system
- Experience with Unreal Engine 4 custom materials
- Photoshop or Substance Designer
- VFX suite like Houdini/Embergen/MAYA/Blender
- Creative approach to problem-solving with the ability to focus on details while maintaining the “big picture” view