About the job 3D Artist
Our benefits include:
Work directly with an international client
Performance evaluation at 6-months
13th month pay
5 Service Incentive Leaves upon reaching 1-year of service/employment
Maternity Leave, Paternity Leave, SOLO Parent Leave, Magna Carta Leave, etc.
CO League (Swimming, jiu-jitsu, yoga, billiards, table tennis, prizes, events, training, outreach, etc.)
24-Hour Management & Tech Support
Great hands-on support team and fun working environment
Position Title: 3D Generalist
Salary Grade: P20,000 - P25,000
Reports To: Account Manager, Client
Primary Relationships: Client Team
Date(s): February - March 2021
We are looking for a skilled 3D Generalist to work for our client. You must prioritize workflows and identifying the right order in which to complete tasks when you work as a generalist you'll often have several simultaneous items that need your attention and it will be up to you to get everything done on time.
Must feel comfortable working US business hours (graveyard shift)
Concept creation if necessary;
Search for images and references for projects;
Collect, list and classify the references necessary for modeling;
Perform digital modeling according to the concept developed or the selected references;
Create and edit UVs for objects;
Create photo realistic materials, lighting, and rendered images for various uses including marketing and advertisements.
Prepare and provide the various elements to the compositing team;
Start rendering and check the quality of the rendered images;
Identify, analyze, resolve and document the problems encountered;
Reviewing 3D models and recommending improvements.
Work with the marketing manager and lead artists to determine the best technical and creative approaches;
Accomplish the requested work within the prescribed deadlines while respecting the high quality standards of the company;
Be able to structure and organize your work while respecting an established visual effects production pipeline.
Minimum of two (2) years of experience as a general CG artist in a visual effects studio;
Excellent knowledge of the following software: Maya, Arnold, Blender and Photoshop; Knowledge of Unity, ZBrush, Adobe Dimensions, Substance and After Effects are an asset;
A strong portfolio of previous work and completed projects.
An eye for composition, realism, texture, color, and lighting.
Willingness to remain up-to-date on the latest creative software and hardware.
Very good knowledge of English both oral and written;
Autonomy and sense of initiative, ability to communicate easily and work in a team;
Be a good communicator and be open to comments and suggestions from colleagues and superiors.