Job Openings 3D Artist

About the job 3D Artist

Our benefits include:

  • Work directly with an international client

  • Performance evaluation at 6-months

  • 13th month pay

  • HMO (Maxicare)

  • 5 Service Incentive Leaves upon reaching 1-year of service/employment

  • Maternity Leave, Paternity Leave, SOLO Parent Leave, Magna Carta Leave, etc.

  • Education Benefit

  • Retirement Benefit

  • Shuttle Service

  • CO League (Swimming, jiu-jitsu, yoga, billiards, table tennis, prizes, events, training, outreach, etc.)

  • 24-Hour Management & Tech Support

  • Great hands-on support team and fun working environment

Position Description:


Position Title: 3D Generalist

Classification:  Associate

Salary Grade: P20,000 - P25,000

Reports To:  Account Manager, Client

Primary Relationships:  Client Team

Date(s): February - March 2021


Background:

We are looking for a skilled 3D Generalist to work for our client. You must prioritize workflows and identifying the right order in which to complete tasks when you work as a generalist you'll often have several simultaneous items that need your attention and it will be up to you to get everything done on time.

 

Schedule:

  • Must feel comfortable working US business hours (graveyard shift)

Responsibilities:

  • Concept creation if necessary;

  • Search for images and references for projects;

  • Collect, list and classify the references necessary for modeling;

  • Perform digital modeling according to the concept developed or the selected references;

  • Create and edit UVs for objects;

  • Create photo realistic materials, lighting, and rendered images for various uses including marketing and advertisements.

  • Prepare and provide the various elements to the compositing team;

  • Start rendering and check the quality of the rendered images;

  • Identify, analyze, resolve and document the problems encountered;

  • Reviewing 3D models and recommending improvements.

  • Work with the marketing manager and lead artists to determine the best technical and creative approaches;

  • Accomplish the requested work within the prescribed deadlines while respecting the high quality standards of the company;

  • Be able to structure and organize your work while respecting an established visual effects production pipeline.

 

Requirements:

  • Minimum of two (2) years of experience as a general CG artist in a visual effects studio;

  • Excellent knowledge of the following software: Maya, Arnold, Blender and Photoshop; Knowledge of Unity, ZBrush, Adobe Dimensions, Substance and After Effects are an asset;

  • A strong portfolio of previous work and completed projects.

  • An eye for composition, realism, texture, color, and lighting.

  • Willingness to remain up-to-date on the latest creative software and hardware.

  • Very good knowledge of English both oral and written;

  • Autonomy and sense of initiative, ability to communicate easily and work in a team;

  • Be a good communicator and be open to comments and suggestions from colleagues and superiors.

 

 

 

 

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