Job Openings
Lead / Senior Level Designer
About the job Lead / Senior Level Designer
- Full-time | PC / Console | PvPvE Action
About the Project
We are looking for a Lead / Senior Level Designer to create high-quality playable environments in Unreal Engine 5 for a PvEvP fantasy game focused on exploration and close-quarters combat in the ruins of a lost civilization.
Responsibilities
- Design and build strong gameplay layouts that support close-quarters combat, exploration, and PvEvP encounters.
- Translate the games lore and fantasy setting into memorable and visually striking playable spaces.
- Create and iterate on levels directly in UE5 (blockouts, gameplay flow, encounter spaces, and final layout).
- Implement level logic, encounters, and gameplay events using Blueprint systems.
- Work closely with art and design teams to ensure environments look compelling and play well.
Must Have
- Strong experience building levels in Unreal Engine (UE4/UE5).
- Proven ability to design clear gameplay flow and tactical spaces, especially for close-quarters environments.
- Strong artistic background (environment concept art, architecture, or similar) enabling the creation of layouts that are both visually interesting and playable.
- Solid understanding of Blueprint systems for implementing level interactions, encounters, and scripted gameplay.
- Good understanding of level performance, scale, and environment composition.
- Experience contributing to AAA or high-quality PC/console projects preferred.
What we offer
- Ownership over the design and creation of key gameplay spaces shaping exploration and PvEvP encounters.
- A gameplay-first production environment where level design directly drives player experience.
- Close collaboration with art and design teams to craft memorable environments and strong combat spaces.
- Full-time and remote role on a long-term PC/console fantasy project built in Unreal Engine 5.