Job Openings Gameplay Programmer

About the job Gameplay Programmer

Your responsibilities: 

  • Integrating gameplay systems for various projects and games using provided engine and software available (Unreal 4, Unity Engine or proprietary engines) 
  • Iterative collaboration with Game Designers to achieve high-quality results and proactively address issues.  
  • Providing game designers with the tools and/or means necessary to integrate the game systems into levels, balance gameplay values to their liking and so on. 
  • Regularly profile integrated gameplay systems to avoid excessive performance cost and optimizing it. 
  • Documenting development of features and systems in technical design documents outlining implementation approach. 
  • Assist with integrating art and audio assets for relevant tasks. 
  • Identify cause of reported bugs and issues and address them with Quality Assurance. 
  • Prototyping of features and potential projects  


  • 2+ years of work experience at a professional video game company 
  • Strong problem solving and analytical skills. 
  • Work Experience with Unreal 4 and Unity 3D (Unreal is preferred) 
  • Solid experience in C++/ C# in a professional setting 
  • Experience with common software architectural patterns 


  • Experience with proprietary C++ in-house engines. 
  • At least 1 shipped title released on consoles in gameplay programming role. 
  • Solid knowledge of development tools used for console game development.