Job Openings Gameplay Programmer (Malta/Remote)

About the job Gameplay Programmer (Malta/Remote)

  • Malta or remote, fulltime

    RESPONSIBILITIES:

    • Integrating gameplay systems for various projects and games using provided engine and software available (Unreal 4 or proprietary engines) 
    • Iterative collaboration with Game Designers to achieve high-quality results and proactively address issues.  
    • Providing game designers with the tools and/or means necessary to integrate the game systems into levels, balance gameplay values to their liking, and so on. 
    • Regularly profile integrated gameplay systems to avoid excessive performance cost and optimizing it. 
    • Documenting development of features and systems in technical design documents outlining implementation approach. 
    • Assist with integrating art and audio assets for relevant tasks. 
    • Identify cause of reported bugs and issues and address them with QualityAssurance. 
    • Prototyping of features and potential projects  

    REQUIRED QUALIFICATIONS :

    • 2+ years of work experience at a professional video game company 
    • Strong problem solving and analytical skills. 
    • Work Experience with Unreal 4
    • Solid experience in C++  in a professional setting 
    • Experience with common software architectural patterns 

     BONUS QUALIFICATIONS:  

    • Experience with proprietary C++ in-house engines. 
    • At least 1 shipped title released on consoles in gameplay programming role.  
    • Solid knowledge of development tools used for console game development.