Job Openings Graphics Programmer

About the job Graphics Programmer


Your responsibilities: 

  • Design and implement elegant solutions focused on scalability, performance, and maintenance 
  • Write clean, professional and maintainable code 
  • Profile, optimise and enhance existing graphics technologies (rendering, lighting, shaders, shadows, scene management, and others) 
  • Accurately schedule tasks and complete them on time, with an understanding of and appreciation for milestones, schedules, deadlines and efficient development processes 
  • Communication and collaboration with other team members in different departments (e.g. Art, Design, Production) 
  • Expansion of existing projects for new hardware or devices if required 
  • Proactively problem-solve performance and stability issues when necessary 
  • Foster a culture of sharing knowledge, best practices and standards 
  • Identify bugs and issues and suggest solutions to mitigate problems 
  • Ensuring a high product quality, together with Quality Assurance 
  • Support and contribute to new ideas to game design and implement proof of concept 

REQUIRED QUALIFICATIONS 

  • 3years experience at a professional video game company 
  • At least 1 shipped game title in a rendering role 
  • Bachelor’s Degree in Computer Science or similar discipline or equivalent work experience 
  • Solid experience with shader languages, graphics APIs, and debugging tools 
  • Experience with GPU/CPU profiling and optimisation techniques 
  • Familiarity with Physically Based Rendering and related concepts 
  • Solid proficiency in C/C++/C#, including: refactoring, optimisation, and testing 
  • Confident researching / prototyping new technologies 
  • Strong problem-solving and analytical skills 

BONUS QUALIFICATIONS 

  • Advanced knowledge of ray tracing techniques, CPU or GPU based 
  • Hands on experience with Unreal Engine 
  • Work with major VR Platforms (Oculus, GearVRVive, PSVR) 
  • Work with major modern consoles (XBox One, PS4, Switch) 
  • Familiarity with Plastic SCM, Perforce or other modern SCM best practices